![stencyl backgrounds stencyl backgrounds](https://s3.envato.com/files/236355227/Preview_1.jpg)
Triggering custom events in our behaviors Time for action – creating an event to relocate the monkey Time for action – listening for the countdown to reach zero Implementing decision making into our game Time for action – creating a countdown timer Time for action – stopping the statues from becoming inactive Time for action – making the statues disappear after a delay Time for action – introducing randomness to our behavior Time for action – making the behavior more flexible Time for action – adjusting the drop-location of the statue Time for action – creating a behavior to drop the statues Time for action – adding an event and renaming the behavior
![stencyl backgrounds stencyl backgrounds](https://i0.wp.com/startupcollections.com/inc/uploads/2016/10/stencyl.png)
Time for action – adding an action and attaching to it an actor Time for action – attaching the Camera Follow behavior Time for action – increasing the width of the scene Time for action – attaching another behavior to the actor Time for action – adding gravity to the Jungle scene Time for action – testing the game to find a problem! Time for action – configuring the behavior Time for action – attaching a behavior to an actor Using behaviors to interact with our game Time for action – adding tiles into the scene Time for action – downloading tiles from StencylForge
![stencyl backgrounds stencyl backgrounds](https://download.zone/wp-content/uploads/2020/07/Stencyl-for-video-game-creation-software.png)
Time for action – adding an actor to the jungle scene